﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AvantGameMachine.DataManagement;

namespace AvantGameMachine.Graphics
{
    public class PlaneTexture : RenderObject
    {
        public PlaneTexture()
        {
        }

        public void SetTexture(Address _address)
        {
            PlaneBoxToViewport(_address);
        }
    }
}
